It is very much a game that is about the journey and not the destination as each location en route to the TOEM is filled with a quirky cast of characters in need of help. Leaving the cozy starting area of Homelanda behind, players travel to serene woods, seaside towns, and bustling cities on the way to Kiiruburg where the TOEM phenomena can be found. Instead, your grandmother simply hands you a camera and tells you to go to the nearby mountain and photograph the “TOEM” phenomena. However, in this case, the world doesn’t need saving, and no monsters in the wild require capturing. Still, players who want to stick around the delightful world of TOEM can continue after completing the main objective of the game by revisiting old locations and finishing any extra photo assignments or achievements.TOEM is the age-old video game tale of a young child leaving home and setting off on an adventure. An average playthrough only takes around four hours. The only real downside to TOEM is its short length. ![]() Not only is the art executed well, you can see the care and attention placed into every animation, from the way the main character pops up onto a bench to the Logcity Tato zooming around on a mini skateboard. The flora and fauna of this world are a mixture of real things - like owls and ants - and cute creations like the 'Tato,' which takes on different attributes depending on the setting. In fact, the chaming black-and-white cartoon style might be its strongest part, transporting you into an adorable world that's at once familiar and utterly fantastical. But an exploration game like this can only really succeed if the art and animation is engrossing, and in that regard TOEM delivers. These types of off-beat jokes are sprinkled throughout the tale, as are smaller, more whimsical details that recall some of the earliest point-and-click children's computer games. This isn't the issue, the worker assures you: the bird's always hanging out in there. For instance, in one area, you endeavor to help a worker fix his machine only to find a bird hiding in the gears. There's an earnest bluntness about the characters that sets a grounded tone and contributes to its low-key humor. Despite being undeniably cute, TOEM never veers into the territory of saccharine or cloying. ![]() The dialogue from the characters is irreverent and playful (but never too adult), the art is charming and unique, and the songs are the ideal easy-listening bops for a leisurely adventure. Thematically, it represents the benefits of curiousity, empathy, and perseverance - and the value of stopping to smell the roses - but it's far from preachy. TOEM balances a relaxing environment with engaging play and intuitive mechanics. This is a standout entry into the genre of wholesome games that's perfect for sensitive players. Ultimately, the goal is to reach the top of Kiiruberg Mountain to photograph a natural phenomenon called 'Toem,' but it's the journey, not the destination that's important in this game. Aside from the challenges that gain them stamps, players can also work toward achievements based on completing a compendium of animal photos or snapping photos of all the developers' pets that feature in the game. In each of these locations, players must explore to find tasks to do and things to photograph. ![]() There are five main locations in the game: Homelanda, where the main character lives with their grandmother, Oaklaville, a forested camp setting, Stanhamn, a beachside town, Logcity, a bustling urban metropolis, and Kiiruberg, a mountain resort. Upon completing these tasks, players can also gain items of clothing, food, and camera accessories. Some of the tasks include reuniting a young balloon with its parents, drumming up customers for a new hotdog restaurant, and taking pictures of street art. They can earn these stamps by helping others and completing challenges from the Photo Challengers Guild. Throughout the course of TOEM, the player must earn stamps to get a free bus ride to the next location (all of which are Scandinavian-inspired).
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